Showing posts with label motion. Show all posts
Showing posts with label motion. Show all posts

30 April 2013

Spectrum Character Design

Hey all! Here are the updated character designs for the three main player characters from Spectrum (a mobile game concept I'm working on). You may have seen the initial designs on my sketchblog, but these are the relatively final images:

Scarlett, the close-range fighter type


Klein, the defensive builder type


Blaine, the long-range fighter type


And a bonus experimental gif of Scarlett! 

My business cards are here as well and we're all getting ready to head off to London next week so might be too busy to update for a little while, but will still be putting up some rougher work on my sketchblog. I'm also going to be doing a giveaway once I've completed 50 pokemon warmups, so keep an eye out!

24 October 2012

'Motion' Visual Essay

 Since finishing up the posters I've spent the last week and a half working on a visual essay focusing on motion, and using Parkour / free running as my inspiration. I'm working towards a possible graphic novel final illustration, but thought I'd share a few of my best sketches first:


There are more scans and images of my sketchbook work, process and sequencing at my SKETCHBLOG if you're interested in seeing more.